
Welcome !!
The Class Notes and Notebook is here.
this is the beginning of your journey.
This is a simple shading excercise.
Values are important to understand.
Hatching is essential.
We will be using hatching to render a simple sphere.
Now let's shade a cylinder
Let's shade a hard surface.
This is about softening the hard surfaces.
This is Project 1.
Light comes in many forms. We will go over the basic forms of light.
All about direct light.
Now lets render direct light.
This is a repeatable lesson.
Watch this when You are having a Bad day.
Occlusion or rather the dark places.
Let's render those shadow edges.
Part 1 of Calculating Shadows
Now we will calculate the shadows for planes.
Calculating boxes.
Now apply it to curves and arcs.
It's a "cheat code" !
This is Project 2
This is a huge moment!
Let's use those contour lines.
A bit of a challenge. you got this !
Let's render a matte surface
You don't have to render everything.
Those shiny reflective surfaces.
A real world object.
Project 3
An introduction to textures.
Let's add textures.
And now we subtract.
2 textures in one.
Placing textures on other textures.
We can make textures very simple.
Project 4.
Yay !! You are Finished
The towel, the ribbon the cloth. It goes by many names.
Level up on the tree.
Part 2.
Shrubs and bushes.
Better rocks and a lot easier.
Clouds and smoke are essentially the same.
A quick word from who else? Me !!
Grass and wood. Seems strange I know.
Water makes waves and now you can make both.
The return of the hatch. Pen style.
Put some lines on it.make it stronger, make it POP!
We have to practice pen control as well.
Hatching textures. Some things just look better inked.
Thank you.
Learn how to shade and render like a pro!
Do you want to create realistic drawings that look like they were made by a professional artist?
If so, then this course is for you!
In this comprehensive course, you'll learn the fundamentals of light, shadow, and texture. You'll learn how to use these principles to create realistic shading and rendering, whether you're using pencil, pen, or digital media.
Here are some of the topics you'll cover in this course:
Understanding values and how they affect shading
Rendering different types of light, including direct light, falloff, bounced light, and rim light
Calculating shadows and occlusion
Rendering different surfaces
Adding textures to your drawings
By the end of this course, you'll be able to:
Create realistic shading and rendering in your drawings
Use different types of light to create different effects
Calculate shadows and occlusion accurately
Render different surfaces with the correct textures
Draw a variety of objects and scenes in a realistic style
This course is perfect for:
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Artists who want to improve their shading skills
Anyone who wants to create more realistic drawings
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Here are some additional benefits of taking this course:
You'll learn from a professional artist who has years of experience teaching shading and rendering.
You'll get access to over 50 lectures and over 9 hours of video content.
You'll be able to ask questions and get feedback from the instructor throughout the course.
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